
Good design skills are the foundation of any art program, and interactive simulation is no different. This track focuses on building a strong artistic base to launch your art and animation skills before you ever touch the computer, as well as an introduction to the basics of animation. You'll use the latest sophisticated software as your artistic tools, including Softimage XSI, Maya 2008 and 3DS Max 2008. You'll learn:
Programming is what brings your great ideas to life, and this track focuses not only on the solid computer skills that lead to the game engine pipeline but expose you to the team-oriented atmosphere you'll be working in. You'll learn the top-level programming skills in Microsoft XNA, Unreal Tournament C++ and C# and that you'll need for a competitive workplace, plus the leadership and people skills to be successful in a collaborative work environment. Level design includes:
The educational track focuses on applying interactive simulation technology to develop educational software for schools and businesses, where digital games and simulations can be used to make learning engaging, interactive and self-directed.
The Educational Game Design specialization is applicable for: