09.02.09 Missed class because i was deathly ill.  
09.09.09 Discussed chapter one and game platforms. Basically the evolution of consoles and console types. Also worked with Alice software. Alice is a 3D software for introduction into 3D and OOP.
09.16.09 We did the Alex Lab, animate the koto dancer, Project 1
09.23.09 Finally worked with the hammer Editor. We built a room representing our playable area. No gaps between walls and the room was optimized. Pretty cool stuff.
09.30.09 Our second day working with the Hammer editor. Dan showed us how to build turrets and we added textures to the walls and floor and objects. Sweet
10.07.09 We learned how to create and use lights. By adjusting the brightness settings, you can create the a dimly lit room to a brightly lit room.
10.14.09 Miss class because illness. Basically we built a room and textured it. To the right is the room that should be built. The image will be coming soon. The room is coming along. Here is it's current state. Need to carve the bottom in so players can go under. Also need to carve out the walkway in the middle of the room.
10.21.09 We are in the process of making prefab. We basically just create an object, texture it and save as prefab in the D:\Steam\steamapps\ss0237001pc110\sourcesdk\bin\prefabs. We also took time to work on our index pages. Some idiots could not remember his password.
11.04.09 So i am really behind class because I've been sick. So today, We worked towards completing our map. We also worked with Game Maker. Some of the things discussed are assets and objects. We can create assets in Photoshop. Also, we built a simple map in game maker. Platform v1