GAME 1304.8001 Level Design
Spring 2009

syllabi

Student Directories

Resources:

1/21/09:

- Syllabus
- Web Accounts/FTP Account
- Create Index Page


1/28/09:
Inclement weather and power outage, no class.

2/2/09:
Part I:
- UT2004 Manual
- Part I: Game Pipeline
- Navigation in UnrealEd
- First Room textures, down load this file to your C:, where the "texture" folder in your UT2004.
- First Room Exercise
- Evaluation for Unit I: Hangar and Control Room
Part II:
- Research and Development on UT
NOTE: different Game Types, Textures, Maps, Lighting, Interactive Elements, AI - Bots, Fire and Smoke Element, Volumes
Lecture:
- Plot your Map for an underground world on grid paper for Death Match Game Type (30 minutes)
- Share/exchange your map with your classmates and get input
- Part II: Game Pipeline
Lab:
* First Room textures, down load this file to your C:, where the "texture" folder in your UT2004.
* First Room Exercise

* Expanding the Your First Room to the Control Room
* Lighting the Hangar
* Unit 1 Asset Files (Unit1_sm.uts and firstRoom.utx)
* Creating the Passageway That Connects the Hanger to the Control Room


2/9/09
Part III:

* Project I Evaluation
* Adding Detail with Static Meshes
* Decorating with Static Meshes
* Interactive Elements


2/16/09:

- Download and grade Unit 1 map
- Intro to Steam, Source SDK and Hammer Editor
Please do not print these documents in our lab, let's go green!

- Steam and Hammer Editor Setup procedure in T250
- Your First Room with Addition Methods


Research and Development on Half Life: Episode Two

2/18/09

Lecutre:
Introduction to MODDING
GAME Directory
Lab:
Your First Room with Addition Methods


3/04/09:

Clearance for Hammer Editor for characters
Entities Group

Proejct 2: Assessment due next Wednesday, 3/25/09!

3/09/09:

Add water
Add breakable glass

Lab: work on map!

3/25/09:

Lecture: Leak
Lab: Fix the leaks map in this map
Wrap up and finish touch on your map for Wednesday, 3/25/09

3/30/09:

Decide on team and map

4/01/09:

Discussion on Doors with your group and decide on three door exercise for next time:

door Regular door
RotatingRotating Door
Key PadDoor with Key Pad
Corridor Door
IrisIris Door
Key PadBreakable Pad Lock
Key 2 DoorKey to Door
GarageGarage Door
SwingSwing Door
Dlb. Sliding DoorDouble Sliding Door
Revolvign DoorRevolving Doors

Plan with you want the doors on your map for next time.


4/06/09:

Sliding Door notes with empty room
Regular Door with empty room
Breakable Pad Lock Door


4/13:
Sky Box Basic
Sky Box - Research and Development

Entities List and sky_camera
Sky Box II


4/22:

Simple Camera

4/27:

AI Scripted Sequence

5/4:

Final Project Evaluation due next Monday, 5/11/09!